Xcom 2 long war wotc
With 5 weapon upgrades to invest in, and the game forcing you to have a very large pool of soldiers to be effective, the game always feels like it’s keeping you on edge as you struggle to field more and more capable squads. It makes resource management critical, and literally every resource you get from supplies to crystals to alloys and even corpses is very important.
#Xcom 2 long war wotc upgrade#
With a lack of things to invest my resources into due to no upgrade paths, I found myself sitting on resources more often than not- and missions to get more resources or to defend Havens became chores rather than fun play experiences. In the latter case, I sadly don’t think we’ll ever see a fix for this, and don’t think we should expect one to be honest because instituting upgradeable equipment tiers will require a major rework of basically every system in the game. This is either because the game was rushed to market for unseen (to us) circumstances, or hints at a deeper flaw within the game’s development. While PP does offer variety within weapon tiers, it very unfortunately limits those tiers to just one. When I first saw the character equipment screen I got excited, thinking yes! I’ve been dying for Xcom with random equipment drops I can throw on or just a variety of different types of weapons within the same tier to try out. There is a single tier for all weapons and armor, with ‘sidegrades’ available from factions. In PP I never really got the sense that it mattered where I fought, though I guess destroying nests reduces the likelihood of Haven invasions?Įquipment and resource management is probably my favorite part of any strategy game, and here PP drops the ball in seriously headscratching ways.
![xcom 2 long war wotc xcom 2 long war wotc](https://user-images.githubusercontent.com/49357270/55679178-d0266900-58d4-11e9-9859-cd64dff850ab.jpg)
You can manipulate Advent to take pressure off regions you’re trying to liberate, or you can concentrate their forces and go for convoy intercepts and region liberations that destroy Advent forces and drops their global power. However where you take missions matters in LW2, as it encourages Advent to send forces there and increases the number and types of enemies you encounter if you continuously fight in the same region.
![xcom 2 long war wotc xcom 2 long war wotc](https://assets.rockpapershotgun.com/images/2019/07/Xcom-2-Warlock-Got-Shotgunned.jpg)
In LW2, exploration is basically non-existent and you respond to threats immediately. Although that’s indicative of a deeper flaw in the game I feel, I mean other than soldiers what can you really receive that’s worth your time and you can’t get any other way? More on this flaw later. I am however a big fan of exploring the world one site at a time, and the random event system is something I love in this and other games that use the same mechanic- even if the rewards, or penalties, were more often than not underwhelming or repetitive. Unfortunately other than keeping havens alive for trading and recruiting resources, I didn’t really feel a need to respond to invasions unless I wanted a resource payout.
![xcom 2 long war wotc xcom 2 long war wotc](https://v1cdn.destructoid.com/muton-noscale.jpg)
Starting on the geoscape layer, one thing that I really like about PP is that it forces you to spread soldiers out amongst different bases so you can respond to events all over the world.
![xcom 2 long war wotc xcom 2 long war wotc](https://assets2.rockpapershotgun.com/xcom-2-armoured-viper.jpg)
#Xcom 2 long war wotc mod#
Notice that I’m not saying PP made me want to play Firaxis’s Xcom, it specifically made me want to play the Long War 2 mod because I find unmodded Xcom 2 or WOTC to be so vanilla and basic that I’d rather just play LW2. Now this isn’t a diss thread or a complaint thread, but I think that this observation is worth a look for the sake of Phoenix Point’s future- which is a game I’d like to see succeed eventually. As the title says, after hours and hours of playing Phoenix Point in the end it just made me really want to play Xcom 2’s Long War 2 mod, and not more Phoenix Point.